[:1]http://uk.ign.com/videos/2011/08/17/...bjectid=896298
Quote:
Soooooo, since Gamescom 2011 is about to start, and since tidbids of media are starting to leak through, I am starting this thread to:
- collect all gamescom 2011 related GW2 media coverage
- to have one place to centrally discuss new stuff as it comes up.
Soooo, please share your gamescom 2011 findings here. I will do my best to update this post with all the media coverage links as they come up!
Happy hunting!
Video Coverage
Human:
GW2 Human Customization - 1
Charr:
Charr Introduction with Martin Keirstein
Sylvari:
Sylvary Gameplay (1 minute of the Dream) - Part 1/2
Sylvari Gameplay (1 minute of the Dream) - Part 2/2
GWCom.de | Asura Character Creation
Sylvari Character Creation - 1
Sylvari Character Creation - 2
Sylvari Engineer Gameplay | GWCOM.de
Asura:
Asura Guardian Gameplay with Ben Kirsch | Webtower.de
Tequatl the Sunless - Boss Fight
Notable Website Video Coverage and Notable Videos:
Charr Cinematic and Sylvari Character Creation with David Cambell (Anet) | Webtower.de
Gamescom 2011 Developer Gameplay Demo with Christopher Lye (Direct Audio Feed)| Webtower.de
Epic Bossfight against Tequatl the Sunless with Ree Soesbee | Webtower.de
Complete Character Customization | Webtower.de
WTF is Guild Wars 2 ? Part 1/2 (Charr Warrior Gameplay, Direct Audio Feed, Narrated) | Cynical Brit
WTF is Guild Wars 2? Part 2/2 | Cynical Brit (Charr Warrior Gameplay, Direct Audio Feed, Narrated)
Hyper WTF is Guild Wars 2 PvP? (Has Izzy Commentary) | Cynical Brit
Talk Tyria's Video Coverage
Q&A and Interviews:
Q&A with Colin Johanson and Eric Flannum
Q&A on Lore and Continuity with Ree Soesbee and Jon| NCSoftWest
Interview with Eric Flannum | Yogacast
Interview with Colin Johanson: Race creation, farming, armor sets, dancing in underwear| Ingameportal
Other:
Crafting - 1 | GWCOM.de|||Quote:
and this too:
http://uk.ign.com/videos/2011/08/17/...bjectid=896298
That guy has a few Sylvari gameplay video's on his channel.
Man, i don't want to spoil the game for myself, but I can't resist watching the video's. :(|||Quote:
Dat giant floating beam cannon.
Nice to see you team up with other local races like the Hylek Frogs.|||Soooooo, since Gamescom 2011 is about to start, and since tidbids of media are starting to leak through, I am starting this thread to:
- collect all gamescom 2011 related GW2 media coverage
- to have one place to centrally discuss new stuff as it comes up.
Soooo, please share your gamescom 2011 findings here. I will do my best to update this post with all the media coverage links as they come up!
Happy hunting!
Video Coverage
Human:
GW2 Human Customization - 1
Charr:
Charr Introduction with Martin Keirstein
Sylvari:
Sylvary Gameplay (1 minute of the Dream) - Part 1/2
Sylvari Gameplay (1 minute of the Dream) - Part 2/2
GWCom.de | Asura Character Creation
Sylvari Character Creation - 1
Sylvari Character Creation - 2
Sylvari Engineer Gameplay | GWCOM.de
Asura:
Asura Guardian Gameplay with Ben Kirsch | Webtower.de
Tequatl the Sunless - Boss Fight
Notable Website Video Coverage and Notable Videos:
Charr Cinematic and Sylvari Character Creation with David Cambell (Anet) | Webtower.de
Gamescom 2011 Developer Gameplay Demo with Christopher Lye (Direct Audio Feed)| Webtower.de
Epic Bossfight against Tequatl the Sunless with Ree Soesbee | Webtower.de
Complete Character Customization | Webtower.de
WTF is Guild Wars 2 ? Part 1/2 (Charr Warrior Gameplay, Direct Audio Feed, Narrated) | Cynical Brit
WTF is Guild Wars 2? Part 2/2 | Cynical Brit (Charr Warrior Gameplay, Direct Audio Feed, Narrated)
Hyper WTF is Guild Wars 2 PvP? (Has Izzy Commentary) | Cynical Brit
Talk Tyria's Video Coverage
Q&A and Interviews:
Q&A with Colin Johanson and Eric Flannum
Q&A on Lore and Continuity with Ree Soesbee and Jon| NCSoftWest
Interview with Eric Flannum | Yogacast
Interview with Colin Johanson: Race creation, farming, armor sets, dancing in underwear| Ingameportal
Other:
Crafting - 1 | GWCOM.de|||Inofficial?
All I want to know is WHEN ARE THE PVP MATCHES?! ffffuuuuuuuuuuuu
In the meantime:
|||Lol, looks like the dude is surrounded by a LOT of interesting things to watch during the character creation, or is thinking very very hard about something... Very animated. Almost got a "Joey from Friends is giving acting lessons" vibe.|||Gamestar.de has a lot of screenshots
http://www.gamestar.de/spiele/guild-...574,81233.html
PS: Charr are building a Death Star?
http://www.gamestar.de/spiele/guild-...3,2247246.html|||where are the subtitles, i can't understand even one word he is saying.|||Where are the Asura videos???|||Quote:
where are the subtitles, i can't understand even one word he is saying.
On character creation:
>> They showed us the Humans, because they have the most options ready right now. As you might see, many values have a base setting and can be altered by sliders (e.g. eyebrows etc)
>> Not every character creation menu is the same (e.g. the Charr have a fur pattern option, the humans don't have
>> The color scheme you set up at character creation will be "remembered", so every new armour part you will find or pick up will "auto-coloured" to that scheme so the armour will look good when you put on new stuff and you will "not look like a parrot"
On Charr tutorial area
>> Martin talks us through the first adventure of the newly created Charr. You will try to help your warband (he spoilered something, so I don't repeat it here) and fight with Gridlock Brimstone in Barradin's Estate/dungeon to drive out Ghosts of Ascalon and reclaim the area for the Charr. The boss fight is similar to the one against the earth Elemental you saw last year for the humans. A the ghost of Barradin is possessing a Statue and you will have to defeat him. All new bosses have additional extra skills compared to last year's demo (e.g. the red circles of danger you see in the demo, where falling debris has to be evaded).
>> Martin tells something about skill acquisition and said, that after playing the demo part you will most likely have acquired the first 3 skills (so it is fast, and without grind)
>> He explains dodging and how the energy bar had been removed in favour of the new "dodge meter"
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